1. I was Great Britain. It felt good to build my empire, especially at the beginning, because I had a starting advantage. Great Britain and the U.S.A. had a starting advantage, because both had four economic units to start off with, and they also had more colonies, industries, and a bigger army and navy. At the end of the game, I was third to last in terms of economic points. This is because I built up my army at the beginning, and attacked the most at the beginning.
2. In the long run, it was more important to buy industries, because with them you could build larger armies. Colonies do the same thing, but if you lose a battle, the winner is more interested in them, so you lose them.
3. I kept a large army at all times, which dissuaded some people from attacking me. If I had a second chance, I would have bought more industries at the beginning, so I would have advanced faster in economic points. At the beginning, I also had more navy than anyone else, so no one would have attacked me.
4. Until the last three rounds/years, my alliance was successful and it helped me. Toward the end, however, we probably would have been fine, except Chris dropped out and joined the opposite side, so we were defeated in a war.
5. I learned that alliances cannot always be trusted. Also, if a lot of small nations band together, they can become one powerful force. Lastly, conflict can be unprofitable. For example, one nation can use 10 army units and conquer a country, but then the defeated country can only give one industry.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment